Registered users can also use our to download files directly from all file hosts where it was found on. The advantage is that you can switch between them anytime. During side view stages, the player can shoot leftward, rightward or upward while standing, as well as horizontally and diagonally while walking. Controls were stiff and didn't do what you wanted them to do which, coupled with the constant slow-motion, made the game an absolute headache. Stages 4 through 6 follows a similar pattern to the first three stages, with Stage 4 being a vertically-scrolling level set in a waterfall in which the player must jump his way across various platforms until reaching the entrance of the second base at the top. Much like an Option in , the extra player acts as a second gun who follows in your footsteps. This is an easiest way to send files to someone who cannot accept them live.
The four-character command feature is a great idea whose time should come someday. Japanese version Contra was released for the Family Computer in Japan on February 9, 1988. Ricker, sparse sprite detail, and occasionally washed-out colors detract from the almost good-looking backgrounds. But, if you are playing alone and there is no one to come and play the second player, all hope is not lost. Stage 3 the waterfall is also longer and has a different boss at the end: instead of destroying a sensor, the player fights an alien statue that shoots fireballs from its mouth and limbs.
The player can also shoot in any of eight directions, including downwards, while jumping. It's nothing radical, but it helps you pass tricky spots. Beginning with Contra: Legacy of War, Konami abandoned the Probotector title and localized most of the further games with minimal changes. The visuals and audios are passable, but the slow-moving, uninspired game play is the worst casualty of war. In next page click regular or free download and wait certain amount of time usually around 30 seconds until download button will appead. The player is given a life gauge, allowing their character sustain more than one shot before losing a life. Stage 1 the jungle starts similarly to its arcade counterpart, but the level is longer and there's an added segment where the player must jump over a couple of bottomless pits just before reaching the gate.
Short Fuse If you like to run and gun on the fly, prepare to attach super glue to your combat boots. In the beginning of the game, you can pick which of the four characters you want to use. Each compatriot has a different foot speed, jumping ability, and weapons arsenal. The player's default weapon is a rifle with unlimited ammunition that can be upgraded into one of four other guns. The ending sequence is also slightly different and if the player holds the select and start buttons during the credits sequence, a secret message will be displayed after the Konami logo. Like the arcades Konami built in the 'join in' feature. Bill and Lance were also given the codenames of Mad Dog and Scorpion.
You and a control- pad partner pick from four C-Force handgunners - Burn, Smith, Iron, and Beans. The player must fight a giant alien head that spawns larvae from its mouth before reaching the final target, a heart that must be destroyed in order to complete the mission. The game was also planned to be released in Japan, under the title of Arc Hound, but it was cancelled in the end. Weak action combines with equally unmuscular level layouts. The graphics and sound are ok.
When the player comes in, he will be fully powered. Up to two people can play simultaneously, with one player as Bill the blond-haired commando with the white tank top and blue bandanna , and the other player as Lance the shirtless dark-haired commando in the red bandanna. However, the player is only allowed to continue three times throughout the mission. The music and sounds are unobtrusively average. The Japanese and American versions are virtually identical, aside from the title logo. Fighting enemies and moving from a level to another are the objectives of this game. The controls consists of an eight way joystick and two action buttons for shooting and jumping.
However, the European version, titled Gryzor, only allows two players to play the game alternating rather than simultaneously. Version differences The Contra arcade game was released in three versions. Instead of running and gunning, I found myself slowly inching forward and trying to make the screen scroll where there would inevitably always be an enemy, hole, or landmine I was right on top of and had a millisecond to react to. The player proceeds to the goal by destroying the sensors in each corner in order to shut down the electrical current blocking each path. When the player jumps, he curls into a somersault instead of doing a conventional jump like in other games. The first nine stages are based on the arcade version, while the final ten stages are new to this version and are set entirely underground. GameStats users rated the game with a total of 7.
This version was released in Europe under the Gryzor name. Finally, like the original Contra, the levels in this version alternate game play from side scrolling to overhead views. Both base stages no longer have a time limit and feature a completely linear layout compared to the maze-like designs of their arcade counterparts. Don't rely on backup during boss encounters. Unnecessary Use of Force Konami had an awesome video game formula that worked in Contra and Super C. You can also share contra force or any other file with the community. If the player loses all of his lives, he is given the option to continue by inserting another credit.
Contra Download free Full Version. They consists of a semi-automatic machine gun, a laser gun that shoots a powerful beam, a fireball gun that shoots its rounds in a corkscrew pattern, and a spread gun that sprays bullets in five directions. At anytime during the game the second player can come in, and help you out. The year of the setting was changed from 2633 to 1987 the year of the arcade version's release and the location was moved from the Galuga Islands to the Amazons. Three standard side-view stages and two top-view levels form the shorter-than-usual mission. The new forces have to fight human terrorists, with modern weapons and settings featured in this sequel. Skip this one and play one of the better Contra games.
When this character comes in you can have him cover your back or front, cover all around you , or you can set it so he is behind or in front of you and he will imitate everything that you do. At the player select menu, you pick one of six screen positions for him to guard for five seconds. Stages 5 through 8 are based on the various areas that composed the final stage of the arcade version a snowfield, an energy zone, a hangar and the alien's lair. The power up icons for the Machine Gun and Laser Gun were also changed and are now represented by letter-based falcon symbols like the other weapons. This game is very tough, the controls are stiff and the screen does not scroll smoothley. The Rapid Bullets and Barrier power-ups are also more common in this version. I was unable to finish this game, it just wasn't fun with all the issues.