Burton, who served as lead programmer, implemented an where, should an error occur, the game would greet the player with a secret level select screen instead of ; this was done so the game could easily pass Sega's approval process for publishing games. The game's basic concept was conceived by members of during the development of , but most of the programming was done by the British studio because Sonic Team was developing. Control Sonic through seven worlds, each with three zones, plus Boss stages. Sonic 3D Blast features elements similar to previous Sonic games but viewed from an perspective. The story follows as he embarks on a journey to save the , birds enslaved by. After collecting all the Chaos Emeralds, the player will get rewarded with when re-entering the Special Stage. Electronic Gaming Monthly 's four reviewers all praised the graphics, with Shawn Smith and Dan Hsu in particular deeming it the pinnacle of the Genesis's capabilities in terms of its color palette and sense of 3D.
The Ring requirements for each checkpoint remain the same in all Special Stages 50, 100, and 150 Rings in order. Although it claims to be a Sonic game, it doesn't have any of the trademark feel of Sonic's speed and mobility. Archived from on July 28, 2012. They said, we want you to make a Genesis game. This version is also compatible with the Saturn's control pad.
Once you have gathered five Flickies from a stage, find the golden ring at the end and dunk them in there. Mike Wallis, an employee of Sega at the time, recalled in an interview that the Genesis version was successful for the company, eventually selling over 700,000 copies. Overall this one excels, though. Level Select At the title screen, press Down three times, then the button in the table below corresponding to the desired level. Sonic 3D Blast for the Saturn is the Genesis version with crisper graphics.
The objective in each of these Special Stages is to collect a required amount of before passing a checkpoints. The version of features Special Stages similar to the version, but with all the characters and objects being entirely sprite-animated. After passing the third checkpoint, the player will receive one of the seven at the end of the bridge. Obtaining all seven Emeralds allows the player to play the final boss battle and discover the true ending of the game. Lives can be replenished by collecting a or collecting ten Sonic-shaped medals. In normal levels, once the player collects all five Flickies from each section of an act, Sonic is either further advanced into the act, or taken to the next act.
In these Special Stages, or brings to an endless, colorful 3D half-pipe course with down-curving slopes. This cancellation did indeed occur, so Sonic 3D Blast was safely released in time for Christmas 1996 in its stead. If you passed up the chance to play it on Sega's 16-Bitter, you shouldn't make the same mistake twice. If the player collects all the Chaos Emeralds, Sonic proceeds into a black void, where he engages in a final battle with Robotnik, who pilots a large robot. It was originally titled Sonic Spindrift. Computer and Video Games 183 : 42—43. Archived from on June 13, 2004.
Senoue re-arranged two of his tracks from the Genesis version for 1998 , saying he felt they were strong enough to be more widely heard, as the Genesis version was not released in Japan. In these Special Stages, is constantly moving forward on a bridge. Sega also made this game for the 16 bit Genesis and they're identical. The game was developed from scratch in eight months, beginning in July 1995. These include for the ; for the , , and Windows; and for the and. Sega has plans to make the Saturn version compatible with their 3-D Analog Control Pad-that will be a welcome feature.
Now only if Sega would do a Sonic Collection Saturn disc with updated versions of all his previous games, then I think we would all be very happy. Sonic travels through the island, saving the Flickies and clashing with Robotnik in his various machines. When X-treme was canceled, commissioned a of 3D Blast for the Saturn. Breakable walls either already have a crack in them or. The Genesis version of the game is available in several Sonic-themed compilations.
We really wanted to do the next-gen stuff. It's up to Sonic to stop him. Sonic 3D Blast is a with an viewpoint. He can also only use the to leap, which makes him move a little sideways when performing it in the half-pipe's corners, and the by pressing when reaching maximum speed to gain vastly increased momentum. Sonic 3D Blast was the final Sonic game for the Genesis, and has been rereleased on numerous and platforms.
However, they were unable to properly transfer Sonic's model from X-treme into 3D Blast, so the feature was scrapped. Rev up in front of a wall you think might have a hidden surprise in it and let go. Sonic stands by a Shield monitor power-up. The Saturn version was released in Europe on February 13, 1997. Sonic 3D Blast wasn't originally going to be called Sonic 3D Blast; its original name was actually Sonic Spindrift. The player will also come across floating above the half-pipe courses, which function as temporary, alternate pathways with Rings on them. Besides the game's goals, Shau and Thomas criticized the controls, particularly in the area of Sonic's overly slow-paced movement and slippery deceleration.
All three original releases of the game for , and feature different Special Stages in terms of aesthetics and gameplay mechanics. Note that you can play the game with Sega's analog controller, too. So if you have it already, don't get this one. The bottom line is that this game was pretty impressive when it was made for the Genesis but not for the Saturn. The Saturn version was also a commercial success and was one of the system's better-selling games, according to Wallis. As restarting the after the Special Stage, the Ring count is set back to zero. The Genesis version was not released in Japan; only the Saturn port was, on October 14, 1999.