F5 issues a generic alert to your teammate at a specific location, and it appears as a yellow arrow when zoomed in and a yellow animated ping indicator in strategic mode. Weapon range decreased from 17 to 16. Mass Extractors will slowly increase in effectiveness as they accumulate veterancy until at 18 minutes they double their effectiveness. Cybran T2 Sonar hit points increased. Files for Supreme Commander Name Type Size Date Total 7 days mod 20. I, but hasn't received any patches that prevent Mass exploiting or any other glitches.
Illuminate Buhbledow build time decreased from 145 to 130. Weapon range increased from 17 to 18. Changed the rate at which threat from mobile enemies decays. C-Rex health increased from 51300 to 60000. F6 is a Move ping, and it uses a blue indicator.
Damage radius decreased from 3. Any problems, 1 Make sure to have the patch for Supreme Commander Forged Alliance 1. Browse gaming galleries, humor lists, and honest, short-form reporting. This also prevents achievement and leaderboard updates. Land Regeneration effectiveness increased from 100% to 125%. Team text now cycles when the check box status changes instead of when text is sent. There are lots of neat platforms and paths - follow the roads for best routes.
If Steam reports any connection error, other than timeout, we will close the connection and log it. Any problems, send me a message at ModdDb. Fix for some abilities to be activated more than once if activated very quickly. I'm still not sure if all or only some of the players are affected each time this happens, but I do know that in one of the games I played where I knew another of the players, we both crashed at the same time. It was possible that someone could join a ranked game because they met the criteria when they initiated the search, but then narrowed their search and no longer met that criteria. I've ruthlessly modified other people's work, to being able to use them together.
If you lose naval dominance all is not lost. This check ensures that the game fits within the filters specified for Steam. Play 2 v 6 in this mad bottle neck - use the paths and ramps to defend the sneaky side entrances and defend like mad. Added a +200% regeneration bonus. Obviously, the best strategy is usually a good mix of land, sea, and air. However, this map is designed and tested so that it can be won using any two of the three options.
If you have ideas, or found anything funny, obsolete or buglike, tell me. So if you're like me and play on Supreme, build anti nukes lol. If you've not played the series that , the aren't likely to make much sense, but thankfully our resident SupCom2 expert Tom Francis was on hand to explain that this update offers a pretty major reworking of the game's economy. The terrain is slightly higher than actual scale but apart from that everything should be in the right places. Playing with no air and maybe no naval can provide a turtel game some people like it Thermoplyae style i dont if you play a 1vs1 or 2vs2 you wont be overwhelmed with mass spots because they spawn with players. Fixed crash that occurred when players pressed and held middle mouse wheel down and then pressed the End or Home key in game.
Scouts will try to avoid defenses more. C-230 Star King Extreme health increased from 10000 to 12500. Any problems, send me a message at ModdDb. Build Time increased to 27. Disclaimer: It's easier to say, that nothing from these is my work.
They will now wait until the shield comes back up before assisting Strategic Missile Launchers will no longer play the 'Strategic Launch Detected' voice if you simply select a spot to nuke. You can also play any combination of teams but the map is divided in to 4 on each side. Networking will handle the timeout at this point. I've ruthlessly modified other people's work, to being able to use them together. Integrated new neural network dataset. Where do your loyalties lie? Now better looking and less expensive.
This will be handled by Engineers. The map also contains a large body of water, which means naval superiority is extremely useful. This map is best played with naval and land units, as using both together effectivly will mean a sure defeat for your oponent. Fixed issues relating to how T3 artillery fires. Gas Powered Games have released a new patch for Supreme Commander 2, over two years since the last update hit. Removed redundant pending connection cleanup.
Author: See the homepage first! Replays that do not have the matching version number of the build will generate a failed to load message. This map is best played with naval and land units, as using both together effectively will mean a sure defeat for your opponent. If the reported error is a timeout we log it and ignore it. All units built at Land Factories have had their visual scale reduced by 25%. Any problems, send me a message at ModdDb. We'll have more info soon.